Version 2.4.0 • Zero Cloud Rent

SpriteCraft 2D Studio

High-Speed 2D Sprite Sheet Packing, Normal Mapping & Physics Collider Workstation

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Automated Atlas Bin Packing

High-efficiency shelf and skyline packing reduces VRAM footprint and draw calls for Godot, Unity, and custom OpenGL/Vulkan engines.

Sobel 2D Normal Mapping

Generate directional normal maps with dynamic height and depth filters to light 2D sprites in real-time point-lighting setups.

Physics Collider Tracing

Extract tight convex and concave polygon hulls using marching pixel boundary analysis. Exports directly to Godot 4 CollisionPolygon2D.

Perpetual Developer License

No recurring monthly subscriptions. Offline Ed25519 node-locked protection.

$24.99 one-time